It had left the entire Universe far behind…
…but there was still time for one last message…
Emperor’s Chess
Beat the Emperor at Chess.
Walk away with enough wealth to never go hungry again.
Easy! Or maybe not…
Fatal Infection
Certain death from a virus drives him out of the only remaining city and into the wilds.
There is no treatment for this disease, no cure other than death.
But he may still be able to find salvation.
Breaker Breaker
Spiritual successors of the Wreckers, the Breakers use high-tech instead of bright lights and their targets are trucks, not ships.
But they have the same lack of respect for life…
…and they’ve just chosen a new target…
Jumper’s Tragedy
With the ability to leap between places in an eyeblink, where is the one place you would be sure to go?
And why does doing so lead to tragedy?
Mr Able’s Visit
Big time gangster or humble store owner…
…they all crumble when Mr Able comes to visit…
The Price of Safety
With his people facing annihilation there is only one way Sharp Claw can turn to save them…
…despite knowing it will cost him his life.
Who’s There?
I wake in the dark.
I live alone.
But… someone is in the room with me!
Weirdly Normal – Hand of Guilt (Story Eight)
An open and shut case. Stan’s hand has killed dozens of people.
The catch? The hand belonged to someone else at the time…
…but Stan can’t possibly tell the police that!
Magic Trumps Science
They came from nowhere.
No one is safe.
And no one can beat them. Can they?